German edition photographed
Category: Modern (Page 2 of 3)
Canadian Edition pictured
Released as Crooked Cash in the US Market.
The game has some slight differences compared with traditional Monopoly. There are 4 fewer spaces and only hotels are used. In addition, there are ‘fake’ money notes and Chance Cards.
When money is traded hands, any player can ‘inspect’ one note from the transaction (any player can inspect twice per lap of the board). If the note is fake, the inspector keeps the note and adds it to their reserves. If it real, play continues. Chance Cards can also be inspected in the same way – except the reward is £100.
The game ends when all properties have been purchased, the player with the most cash (real or fake) wins the game.
Players collect ‘Sore Loser’ coins whenever they have to perform an unpopular action – such as paying rent, paying tax or landing on your own property.
When a player has 4 coins, they can return them to the bank to become Mr Monopoly. As Mr Monopoly, the rules are different. Instead of paying rent, you take the money from the owner. Landing on the same square as another player will trap them – taking a property from them and preventing them from moving next turn. This power lasts until someone else cashes in 4 coins. The game ends when everyone returns to Go after all properties have been purchases, or if everyone else is bankrupt. The player with the highest value of assets wins.
Canada
All properties and tokens are themed on inventions designed by women.
In this game, female players have the advantage. They start with an addition £400, and receive an extra £40 for passing Go!
Rent values can be quadrupled by purchasing a ‘headquarters’. A headquarter can only be purchased if that player owns all the properties in the colour group. The game ends when all the ‘inventions’ (properties) have been purchased. At this point, whoever is the richest player is declared the winner.
- Canada
Advertised as a Monopoly game that you’ll actually Finish. Monopoly Speed takes no longer than 10 minutes to play a complete round.
There are two phases – buying and trading. The timer advises with phase the game is currently in.
During buying phase, all players move at once. During the trading phase, deals can be done, and Chance and Community Chest cards can be played.
Monopoly Speed is also unique for having two Go spaces.
The winner is the player with the highest value of assets after 10 minutes.
- Canada – Speed Rapide
There is no physical bank notes, Chance or Community Chest. Instead, everything is controlled through the ‘Top Hat’ bank unit in the centre of the board.
The game ends once one of the players goes bankrupt. Then, the player with the highest value of assets is declared by Mr Monopoly as the winner.
The ‘Top Hat’ can read Chance cards, facilitate trades and take rent.
The board is slightly shorter than a tradition set. Each colour group only has two properties in, making owning a Monopoly easier.
France – Banque Vocale
USA – Voice Banking
My version of Monopoly Voice Banking (USA) has a Spanish speaking Banking Unit. The board, box and contents are English-USA with no indication of a Spanish Banking Unit. Presumably the Banking Unit is an error.
Japanese Banking Unit Error
I also have another UK edition (identical to the first photograph – English/UK box, board, contents etc). This Banking Unit is set to Japanese. It is impossible to change the languages of these devices.
In Fortnite, players roll two dice – a regular die and an action die. Everyone starts with 15 Health Points. Once a player has lost their HP, they are out of the game.
Health Points are also the currency of the game. Rents and Properties are paid for through the HP coins.
Players can also shoot other players in front of them, costing them their HP coins. Walls can be set up to prevent this.
Whenever a player passes Go, they draw a Storm card. This makes one of the locations inaccessible
- France & Spain (2018)
- Germany (2018)
- Italy (2019)
- Spain (2019)
- Poland (2019)
Collector’s Edition (2021)
There are no traditional ‘properties’ in this game. Instead, players aim to buy ‘experiences’.
The game ends when all the experiences have been purchased.
When paying rent, or when advised by Chance cards or other means, players take an experience token. These are added to the value of properties and remaining cash at the end of the game and whoever has the highest score is the winner.
It is impossible to become bankrupt in Monopoly for Millennials, if you cannot afford something, you simply don’t pay!
Italy
The aim of Monopoly Cheaters Edition is for players to attempt to ‘cheat’. There are many different cheats a player may perform. For example: taking another player’s hotel or stealing money from the bank. In this game, there is no dedicated banker, instead a mini-tray with everything required is passed around. Players must be extra vigilant to ensure that the person taking their turn doesn’t also steal. If, however, someone is caught, then they are immediately sent to jail and must attach the handcuffs provided.
USA – BONUS pack
In addition to the standard USA contents of Monopoly Cheaters Edition – this game includes 3 extra ‘Cash themed’ tokens. The Sack of Money featured in Monopoly sets in the USA between 1999 and 2008, while the other two tokens were unsuccessful candidates in the 2017 Token Madness vote.
This BONUS! pack also introduces a new mechanic to Monopoly Cheaters Edition – the Counterfeit Money Pack. These are notes which should be shuffled into bank. These notes are clearly marked with COUNTERFEIT. They can be used as normal Monopoly notes but are not counted into the final scores at the end of the game.
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